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https://github.com/bancika/diy-layout-creator
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Merge branch 'master' into copper-improvements
# Conflicts: # diylc/diylc-core/src/main/resources/update.xml
This commit is contained in:
@@ -669,6 +669,10 @@
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<changeType>BUG_FIX</changeType>
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<changeType>BUG_FIX</changeType>
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<description>'Solder Pad' on the top layer put its solder mask opening on the bottom layer in Gerber export</description>
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<description>'Solder Pad' on the top layer put its solder mask opening on the bottom layer in Gerber export</description>
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</org.diylc.appframework.update.Change>
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</org.diylc.appframework.update.Change>
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<org.diylc.appframework.update.Change>
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<changeType>BUG_FIX</changeType>
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<description>Opening an older project with a perfboard or another board warned that the file references unknown component properties</description>
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</org.diylc.appframework.update.Change>
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</changes>
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</changes>
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<url>https://github.com/bancika/diy-layout-creator/releases</url>
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<url>https://github.com/bancika/diy-layout-creator/releases</url>
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</org.diylc.appframework.update.Version>
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</org.diylc.appframework.update.Version>
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@@ -69,6 +69,10 @@ public abstract class AbstractBoard extends AbstractTransparentComponent<String>
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protected Color boardColor = PHENOLIC_COLOR;
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protected Color boardColor = PHENOLIC_COLOR;
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protected Color borderColor = BORDER_COLOR;
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protected Color borderColor = BORDER_COLOR;
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protected Color coordinateColor = COORDINATE_COLOR;
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protected Color coordinateColor = COORDINATE_COLOR;
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// superseded by coordinateDisplay long ago and no longer read, but kept so that files which
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// still carry it load without an unknown-property warning
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@Deprecated
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protected Boolean drawCoordinates = null;
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protected CoordinateType xType = CoordinateType.Numbers;
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protected CoordinateType xType = CoordinateType.Numbers;
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protected CoordinateOrigin coordinateOrigin = CoordinateOrigin.Top_Left;
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protected CoordinateOrigin coordinateOrigin = CoordinateOrigin.Top_Left;
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protected CoordinateDisplay coordinateDisplay = CoordinateDisplay.One_Side;
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protected CoordinateDisplay coordinateDisplay = CoordinateDisplay.One_Side;
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