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Updated localization files with translations for recently added UI elements and messages
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@@ -178,9 +178,31 @@ existing components too:
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reaching into frames directly.
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- Persisted settings go through `ConfigurationManager.getInstance().readString/writeValue` with a
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`String` key constant.
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- User-visible strings are wrapped in `LangUtil.translate(...)`.
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- Long-running work belongs on a background executor, never on the EDT.
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### Localization
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Every string the user reads is localized through `LangUtil.translate(...)` and the dictionaries in
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`diylc-swing/src/main/resources/lang/`. The full recipe is in the *Localization* section of
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`.claude/skills/add-plugin/SKILL.md`; the rules that apply to every UI change:
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- **A UI change is not finished until its text is in the language files.** Every new user-facing
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string — menu item, dialog, message, label, tooltip, panel text, and on the component side every
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new `@EditableProperty` name, enum display value and component category — must be added to
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`English.txt` and translated into every other file in `lang/`, in the same change. Check first
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whether the key already exists; leave out pure identifiers (part numbers, switch codes, units).
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- Menu and submenu names and the `Action.NAME` of injected actions are translated by `MainFrame` —
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pass the English literal. Everything else is yours to translate: the message **and** title of
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every `showMessage` / `showConfirmDialog` / `showInputDialog`, dialog titles, labels, buttons,
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tooltips, placeholder text and text rendered into panes.
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- Text containing values is one key with `%s` placeholders, formatted afterwards:
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`String.format(LangUtil.translate("Could not open file. %s"), e.getMessage())`. Never concatenate
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values into the string passed to `translate`, and never assemble a sentence from translated
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fragments.
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- Each new key goes into `English.txt` and, as `English|Translation`, into every other language
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file in `lang/`, appended at the end with that file's own line endings.
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- Log and exception messages stay in English.
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## Testing
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JUnit 4 under `src/test/java` in each module. Add tests where the project already tests: switching
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