mirror of
https://github.com/bancika/diy-layout-creator
synced 2026-11-13 02:32:09 +10:00
orthogonal shift drag
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@@ -59,8 +59,11 @@ public interface IMouseProcessor {
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* @param point
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* @param dragAction
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* @param forceSelectionRect
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* @param shiftDown when true, the whole drag is constrained to the horizontal or vertical
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* direction of the initial gesture. Shift alone maps to the same drag action as no
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* modifier, so it has to be passed separately.
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*/
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void dragStarted(Point point, int dragAction, boolean forceSelectionRect);
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void dragStarted(Point point, int dragAction, boolean forceSelectionRect, boolean shiftDown);
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/**
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* Checks if it's possible to drop over the specified point.
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@@ -120,7 +120,11 @@ public class Presenter implements IPlugInPort {
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public static final int ICON_SIZE = 32;
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private static final int MAX_RECENT_FILES = 20;
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private static final int MAX_RECENT_FILES = 20;
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// screen pixels the cursor has to travel with shift held before the dominant direction is
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// picked, so that hand jitter right after pressing shift does not choose the axis
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private static final int AXIS_LOCK_THRESHOLD = 4;
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private Project currentProject;
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@@ -160,6 +164,12 @@ public class Presenter implements IPlugInPort {
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private Project preDragProject = null;
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private int dragAction;
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private Point2D previousScaledPoint;
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// Shift held when a drag starts constrains it to the horizontal or vertical line through the
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// drag start point for the whole drag. The state is not followed mid-drag because native DnD on
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// macOS keeps reporting the modifiers captured at the start.
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private Point2D dragStartPoint = null;
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private boolean dragShiftDown = false;
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private AxisLock lockedAxis = null;
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private DIYTest test = null;
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@@ -659,7 +669,9 @@ public class Presenter implements IPlugInPort {
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} else {
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// On the second click, add the component to the
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// project.
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addPendingComponentsToProject(scaledPoint, componentTypeSlot, template, model, oldProject);
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addPendingComponentsToProject(
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constrainToAxis(instantiationManager.getFirstControlPoint(), scaledPoint, shiftDown),
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componentTypeSlot, template, model, oldProject);
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}
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break;
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default:
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@@ -916,7 +928,8 @@ public class Presenter implements IPlugInPort {
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instantiationManager.updateSingleClick(previousScaledPoint, isSnapToGrid(),
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currentProject.getGridSpacing());
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} else {
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refresh = instantiationManager.updatePointByPoint(previousScaledPoint);
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refresh = instantiationManager.updatePointByPoint(
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constrainToAxis(instantiationManager.getFirstControlPoint(), previousScaledPoint, shiftDown));
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}
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if (refresh) {
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messageDispatcher.dispatchMessage(EventType.REPAINT);
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@@ -1282,15 +1295,16 @@ public class Presenter implements IPlugInPort {
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}
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@Override
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public void dragStarted(Point point, int dragAction, boolean forceSelectionRect) {
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LOG.debug(String.format("dragStarted(%s, %s)", point, dragAction));
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public void dragStarted(Point point, int dragAction, boolean forceSelectionRect, boolean shiftDown) {
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LOG.debug(String.format("dragStarted(%s, %s, %s)", point, dragAction, shiftDown));
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// record a test step if needed
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if (test != null) {
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Map<String, Object> params = new HashMap<String, Object>();
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params.put("point", point);
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params.put("dragAction", dragAction);
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params.put("forceSelectionRect", forceSelectionRect);
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params.put("shiftDown", shiftDown);
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test.addStep(DIYTest.DRAG_START, params);
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}
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@@ -1311,6 +1325,9 @@ public class Presenter implements IPlugInPort {
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this.preDragProject = currentProject.clone();
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Point2D scaledPoint = scalePoint(point);
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this.previousDragPoint = scaledPoint;
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this.dragStartPoint = new Point2D.Double(scaledPoint.getX(), scaledPoint.getY());
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this.dragShiftDown = shiftDown;
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this.lockedAxis = null;
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List<IDIYComponent<?>> components = forceSelectionRect ? null : findComponentsAtScaled(scaledPoint, false);
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if (controlPointMap != null && !this.controlPointMap.isEmpty()) {
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// If we're dragging control points reset selection.
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@@ -1498,12 +1515,15 @@ public class Presenter implements IPlugInPort {
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Point2D scaledPoint = scalePoint(point);
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if (controlPointMap != null && !controlPointMap.isEmpty()) {
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// We're dragging control point(s).
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int dx = (int) (scaledPoint.getX() - previousDragPoint.getX());
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int dy = (int) (scaledPoint.getY() - previousDragPoint.getY());
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Point2D targetPoint = constrainToAxis(dragStartPoint, scaledPoint, dragShiftDown);
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int dx = (int) (targetPoint.getX() - previousDragPoint.getX());
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int dy = (int) (targetPoint.getY() - previousDragPoint.getY());
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Point2D actualD = moveComponents(this.controlPointMap, dx, dy, isSnapToGrid(), isSnapToObjects());
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if (actualD == null)
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Point2D actualD = moveComponents(this.controlPointMap, dx, dy, isSnapToGrid(), isSnapToObjects(),
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lockedAxis);
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if (actualD == null) {
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return true;
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}
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// if there's at least one component with only one control point being dragged it means that we are resizing
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if (controlPointMap.size() == 1 && controlPointMap.entrySet().stream()
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@@ -1573,7 +1593,36 @@ public class Presenter implements IPlugInPort {
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return new ResizeDimensions(width, height, length);
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}
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/**
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* Projects the point onto the horizontal or vertical line through the anchor while shift is held.
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* The axis is picked from the dominant direction of the gesture once it leaves the dead zone and
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* stays locked until shift is released.
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*/
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private Point2D constrainToAxis(Point2D anchor, Point2D point, boolean shiftDown) {
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if (!shiftDown || anchor == null || point == null) {
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lockedAxis = null;
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return point;
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}
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double dx = point.getX() - anchor.getX();
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double dy = point.getY() - anchor.getY();
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if (lockedAxis == null) {
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if (Math.max(Math.abs(dx), Math.abs(dy)) < AXIS_LOCK_THRESHOLD / drawingManager.getZoomLevel()) {
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return new Point2D.Double(anchor.getX(), anchor.getY());
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}
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lockedAxis = Math.abs(dx) >= Math.abs(dy) ? AxisLock.HORIZONTAL : AxisLock.VERTICAL;
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}
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if (lockedAxis == AxisLock.HORIZONTAL) {
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return new Point2D.Double(point.getX(), anchor.getY());
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}
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return new Point2D.Double(anchor.getX(), point.getY());
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}
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private Point2D moveComponents(Map<IDIYComponent<?>, Set<Integer>> controlPointMap, int dx, int dy, boolean snapToGrid, boolean snapToObjects) {
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return moveComponents(controlPointMap, dx, dy, snapToGrid, snapToObjects, null);
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}
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private Point2D moveComponents(Map<IDIYComponent<?>, Set<Integer>> controlPointMap, int dx, int dy,
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boolean snapToGrid, boolean snapToObjects, AxisLock lockedAxis) {
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// After we make the transfer and snap to grid, calculate actual dx
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// and dy. We'll use them to translate the previous drag point.
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double actualDx = 0;
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@@ -1620,6 +1669,13 @@ public class Presenter implements IPlugInPort {
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actualDy = dy;
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}
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// snapping an off-grid point would otherwise nudge it across the locked axis
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if (lockedAxis == AxisLock.HORIZONTAL && dy == 0) {
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actualDy = 0;
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} else if (lockedAxis == AxisLock.VERTICAL && dx == 0) {
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actualDx = 0;
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}
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if (actualDx == 0 && actualDy == 0) {
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// Nothing to move.
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return null;
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@@ -1887,6 +1943,9 @@ public class Presenter implements IPlugInPort {
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messageDispatcher.dispatchMessage(EventType.REPAINT);
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dragInProgress = false;
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dragStartPoint = null;
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dragShiftDown = false;
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lockedAxis = null;
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}
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@Override
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@@ -3198,4 +3257,8 @@ public class Presenter implements IPlugInPort {
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public Set<ComponentGroup> getComponentGroups() {
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return currentProject.getGroupsEx();
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}
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private enum AxisLock {
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HORIZONTAL, VERTICAL
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}
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}
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@@ -39,7 +39,9 @@ public class TestPlayer {
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res.add(new StepResult(i, step.getAction(), "OK", false));
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break;
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case DIYTest.DRAG_START:
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plugInPort.dragStarted((Point)step.getParams().get("point"), (int)step.getParams().get("dragAction"), (boolean)step.getParams().get("forceSelectionRect"));
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// tests recorded before shift was passed in carry no value for it
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plugInPort.dragStarted((Point)step.getParams().get("point"), (int)step.getParams().get("dragAction"), (boolean)step.getParams().get("forceSelectionRect"),
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Boolean.TRUE.equals(step.getParams().get("shiftDown")));
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res.add(new StepResult(i, step.getAction(), "OK", false));
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break;
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case DIYTest.DRAG_OVER:
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@@ -589,6 +589,10 @@
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<changeType>NEW_FEATURE</changeType>
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<description>Added 'Align & Distribute' to the Edit menu and the right-click menu - align the selected components by their left, right, top or bottom edges or their centers, or space them evenly by their centers or by the gaps between them</description>
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</org.diylc.appframework.update.Change>
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<org.diylc.appframework.update.Change>
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<changeType>NEW_FEATURE</changeType>
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<description>Holding 'Shift' when starting to drag components or control points keeps the whole drag strictly horizontal or vertical, in the direction of the initial gesture. Holding 'Shift' while drawing a new wire or two-point component does the same</description>
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</org.diylc.appframework.update.Change>
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</changes>
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<url>https://github.com/bancika/diy-layout-creator/releases</url>
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</org.diylc.appframework.update.Version>
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