darker/lighter logic

single coil improvement
This commit is contained in:
bancika
2017-01-25 11:48:07 +01:00
parent fc7fd2aed8
commit b7a1ef6664
4 changed files with 16 additions and 4 deletions
@@ -117,7 +117,7 @@ public class SingleCoilPickup extends AbstractTransparentComponent<String> {
} else {
finalBorderColor =
componentState == ComponentState.SELECTED || componentState == ComponentState.DRAGGING ? SELECTION_COLOR
: getBaseColor().darker();
: darkerOrLighter(getBaseColor());
}
g2d.setColor(finalBorderColor);
@@ -132,7 +132,7 @@ public class SingleCoilPickup extends AbstractTransparentComponent<String> {
} else {
finalBorderColor =
componentState == ComponentState.SELECTED || componentState == ComponentState.DRAGGING ? SELECTION_COLOR
: color.darker();
: darkerOrLighter(color);
}
g2d.setColor(finalBorderColor);
@@ -141,10 +141,10 @@ public class SingleCoilPickup extends AbstractTransparentComponent<String> {
g2d.draw(body[3]);
if (componentState != ComponentState.DRAGGING && !outlineMode) {
g2d.setColor(getPoleColor().darker());
g2d.draw(body[2]);
g2d.setColor(getPoleColor());
g2d.fill(body[2]);
g2d.setColor(darkerOrLighter(getPoleColor()));
g2d.draw(body[2]);
}
Color finalLabelColor;