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https://github.com/bancika/diy-layout-creator
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Some boards (e.g. Breadboard) stop working at certain orientations
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@@ -3042,6 +3042,10 @@
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<releaseDate>2020-04-20 00:00:00.000 CET</releaseDate>
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<name></name>
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<changes>
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<org.diylc.appframework.update.Change>
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<changeType>BUG_FIX</changeType>
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<description>Some boards (e.g. Breadboard) stop working at certain orientations</description>
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</org.diylc.appframework.update.Change>
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<org.diylc.appframework.update.Change>
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<changeType>BUG_FIX</changeType>
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<description>Component leads on resistors, capacitors, etc disappear when they are very short</description>
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@@ -337,7 +337,8 @@ public abstract class AbstractBoard extends AbstractTransparentComponent<String>
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@Override
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public Rectangle2D getCachingBounds() {
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Point finalSecondPoint = getFinalSecondPoint();
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return new Rectangle2D.Double(firstPoint.x, firstPoint.y, finalSecondPoint.x - firstPoint.x + 1, finalSecondPoint.y - firstPoint.y + 1);
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return new Rectangle2D.Double(Math.min(firstPoint.x, finalSecondPoint.x), Math.min(firstPoint.y, finalSecondPoint.y),
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Math.abs(finalSecondPoint.x - firstPoint.x) + 2, Math.abs(finalSecondPoint.y - firstPoint.y) + 2);
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}
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public static enum CoordinateType {
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@@ -382,7 +382,8 @@ public class Breadboard extends AbstractComponent<Void> {
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@Override
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public Rectangle2D getCachingBounds() {
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Point finalSecondPoint = getControlPoint(1);
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return new Rectangle2D.Double(point.x, point.y, finalSecondPoint.x - point.x + 1, finalSecondPoint.y - point.y + 1);
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return new Rectangle2D.Double(Math.min(point.x, finalSecondPoint.x), Math.min(point.y, finalSecondPoint.y),
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Math.abs(finalSecondPoint.x - point.x) + 2, Math.abs(finalSecondPoint.y - point.y) + 2);
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}
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public enum BreadboardSize {
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@@ -700,6 +700,7 @@ public class ProtoBoard extends AbstractComponent<Void> {
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@Override
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public Rectangle2D getCachingBounds() {
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Point finalSecondPoint = getControlPoint(1);
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return new Rectangle2D.Double(point.x, point.y, finalSecondPoint.x - point.x + 1, finalSecondPoint.y - point.y + 1);
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return new Rectangle2D.Double(Math.min(point.x, finalSecondPoint.x), Math.min(point.y, finalSecondPoint.y),
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Math.abs(finalSecondPoint.x - point.x) + 2, Math.abs(finalSecondPoint.y - point.y) + 2);
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}
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}
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